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A couple of months ago I posted a preview video of the “Fireworks Brush Manager”. Since that post I’ve had pretty much no free time to work on the project. I’ve update the layout a bit, added new icons, etc., but haven’t really focused on finished up the functionality. Last week I spent a little time before bed one night reviewing how I expected to interact with the panel and realized that I was trying to cram too much into a single panel. I realized I really had two panels: a ResourceDictionary Panel and a new Brush Editor panel. Since I have the ResourceDictionary part of the thing in a partially working state, I decided to go ahead and post a preview release to start getting some feedback and bug testing going.
I only have the “Open” function working, which lets you browse for a ResourceDictionary. I’m planning on adding Save capability and a Sync feature, which will synchronize objects on the stage with brushes assigned to them should the resource change. Watch for that over the next 3 months 😉
Known Issues: I’ve found that I have to open the same ResourceDictionary twice sometimes in order for the file to be recognized. So if your brushes don’t appear at first, try again. If your brushes never appear, or if you run into bugs, please send me a note along with your ResourceDictionary and I’ll add it to my list of test RDs.
(7: The number of times I typed “Panel” in this post, 8 after that last reference)
Download ResourceDictionaryPanel Preview
(Double-click MXP to install, swf included if you have problems, copy directly to the Command Panels folder: C:\Program Files\Adobe\Adobe Fireworks CS3\Configuration\Command Panels)